KLOK is a Helsinki-based creative video agency. We have launched the Young Creators program in autumn 2015. Now we have opening Junior Videographer positions for the hungry and fresh talent.
With the Young Creators program we want to offer opportunities for the future professionals to develop their skills in real challenges. We’ve had a chance to grow fast as a company and work with amazing customers. Our ambitious trainees are an important part of this story.
The ideal trainee is a student or recent university graduate with a passion for moving images. The key to success are hands-on attitude, precision and of course relevant skills for handling supportive tasks independently and efficiently. You don’t have to be a ready-made expert in producing, managing or editing but we’d like to see ambition, willingness to learn and motivation to develop your skills.
Experience in editing and cinematography
Beneficial: Directing skills and/or Youtube or Vimeo
+1 years of relevant work experience
+2 years of university level studies
Good social skills and sense of responsibility
Natural interest for working with clients
Good language skills in written and spoken Finnish and English
KLOK trainee program aims at internship periods of 6 months but the length can vary from 3-12 months.
Apply before 16.3.2016!
Please send your application, CV and reference links to firstname.lastname@example.org.
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Experience in video production
Project management skills
Precision in details
Beneficial: understanding of branded content and/or Youtube
Junior Graphic designer
Experience in graphic design
Skills to independently create and maintain unique styles and looks
Beneficial: Skills in motion graphics, UI design, web design
Junior Youtube/social media analyst
Understanding of social media platforms
Interest in publishing, distribution, audience growth, buying media, data analysis
Studies in business management, accounting, finance or equivalent
Proficient in using Excel
Precision in details
Beneficial: understanding and passion for online video as a medium
How to get young people interested in space and NASA? This was the original question as KLOK started working with Rovio’s Angry Birds Space – a mobile game focused on fun learning. So we wanted to create content, which educates the audience in a fun way, but also would create interest towards NASA’s expertise. And hey: who wouldn’t want to know how our solar system actually works?
Together with NASA and Rovio we created the Rocket Science Show including scripting, production, direction and animation. The visual concept was done by KLOK, the stories’ characters come from the Angry Birds Space environment, and the details and theories were carefully baked in together with NASA’s experts.
Edutainment is a great way to engage the audience. By combining entertainment aspects with an educational edge, we were able to deliver a solid series about how our solar system works, and simultaneously get the audience to follow NASA’s New Horizons mission.
There are hundreds of untold stories behind athletes. To start telling those stories, KLOK’s Pauli Kopu, Pulp’s Marko Martikainen and manager Ilmo Niittymäki joined forces to create Sideways: an original series focusing on extreme sport athletes.
The first one to tell his story is Finnish snowboard professional Heikki Sorsa. The pilot episode of the series consists of three parts, where Heikki and fellow snowboarders and friends shed light on Heikki’s person and career events until this day. The media partner for Sideways is Epic.tv, which focuses on extreme sports and has a global followership. The episode is produced and directed by Malcolm Stewart.
As snowboarding can be understood as a niche, authenticity is everything. The entire concept begun with understanding the audience’s needs and interests first instead of just a brand’s desire to talk about itself. This approach definitely paid off since the first epidsode has been shared thousands of times all over the world and has been picked up by some of the biggest players like Transworld and Red Bull.
‘Mobile first’ is an essential thought in creating content nowadays. This approach truly became real as KLOK teamed up with Rovio to create multiple content concepts for their puzzle /physics game Bad Piggies. The aim was to engage the young mobile gaming enthusiasts around the world. That’s why Ruffle was created.
The concepts included a broad variety around top game plays, pick of the weeks, game reviews, behind the scenes stories and glimpses into working with voice actors, coders and animators in gaming. Of course the focus was also on user generated content, which was curated into different series by the team. As the plans went into production and were finalized, the episodes of different series were published inside the actual game – in mobile, where the audience already spends their time fooling around with the green piggies.
The gaming community is a passion driven community. The more authentic and reactive one can be, the better the results are in an ongoing process of producing and publishing content on a platform, which is the natural habitat of a gamer in this case.
It’s not a secret, that a company’s strengths are connected to the people who work there. It is a sign of trust and respect, when a company lets its employees do the talking instead of using generic recruitment videos and tacky banners, which not necessarily create a trustworthy and authentic image.
Finnair’s human resources department wanted to tackle this by telling the stories of a broad selection of people in different parts of the organization. Together with the client we wanted to underline the ‘Finnair spirit’ and the versatile working environment where people are able to build internationally meaningful careers among other top professionals.
LinkedIn was the platform where the content primarily was shared to attract new talent and tell about Finnair in an original way. Whenever new positions are open, it’s a valuable asset to pair the job offer with a suitable film. People trust other people and the videos help to tell their stories worldwide.